May 23 - June 20, 2018
This online course examines the impact and potential of mobile devices and apps for health. The project for Mobile Health Design students is to design a pilot study for wearable activity trackers and/or smart watches designed to increase fitness and/or other health outcomes in a non-traditional population.
The course considered the mobile user experience: how different populations of healthcare consumers select and use mobile devices and apps, why they sustain or abandon use, and the health benefits, focusing on how they educate, connect, track, and remind and if they do so at the request of their owner or in a proactive and/or predictive way. We examined global use of mobile devices and the roles of big data and predictive analytics. We explored possible data analysis that can be done for the greater good of public health and to advance medical research as well. We also discussed privacy concerns with this kind of health technology.
The course is a mixture of lecture and discussion, with guest lecturers bringing their expertise and perspectives, and work in teams to design mobile devices using the techniques covered in class. Course lecture and discussions used WebEx and teams will use Google+ Hangouts.
FORMER STUDENTS SAY:
"The information I learned from your course has proven most valuable. I continue to use tools learned in my own research and now teach others the value of using personas to bring a research idea to life."
- Elinor Schoenfeld, PhD
||"Informed by my Master's thesis focused on food insecurity, I used the Mobile Health Design course to propose FooFii, an app addressing food insecurity. This course allowed me to be a creator, not simply a consumer, of digital technologies for health promotion. In February 2016, my course paper served as the basis for a social innovation competition at Tufts, which my team won."
- Tariana V. Little
Read more about FooFii here
The class takes place over the course of four weeks on Mondays and Wednesdays from 5:30-9:00 pm EST.
Contact the course director, Bradley Moore, with any questions.